3D Renderer

Computer Science

This project is a Java-based, simple 3D object renderer for my CS 455 class (computer graphics). It only renders a couple of objects (tetrahedrons, cubes), but it allows you to do all sorts of transformations and rotations. It also does lighting and shading from multiple sources.

The UI sucks. It's graphical, but I didn't know how to capture events from a mouse when I wrote the program. Sorry about that.

The command to start the program is: "java -classpath AppClasses.jar phase3.phase3". For best results, I suggest you use Java JRE 1.3.1.

Posted November 29, 2000 (11:01 AM)